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Icon_zerg_small ZvT 2 Base Muta

ZvT

Build Order

9 - Overlord
15 - Hatchery
16 - Spawning Pool
17 - Overlord
19 - Queen [2x]
19 - Zergling [2x]
21 - Queen (@100% 1st Queen, get 3rd queen.)
24 - Overlord
26 - Extractor
26 - Lair at 05:45 (@6:00 minute mark)
28 - Extractor [3x] at 05:45 (6:00 minute mark, @100% Extractor build 3 more; 1 at main, 2 at natural)
28 - Metabolic Boost at 06:30 (6:00 minute mark)
30 - Spire at 07:05 (@100% Lair start Spire; MAKE SURE TO GET UPGRADES!!!)
30 - Overlord [2x] at 07:05 (Build extra overlord as sacrifice; scout the Overlord at around 7 minute mark)
32 - Hatchery at 07:30
36 - Queen at 07:45 (4th queen by 8 minute mark)
38 - Overlord [5x] at 08:15 (8:00 minute mark, when your spire is almost done, mass produce some overlords for extra space)
46 - Overseer at 08:20
50 - Mutalisk [15x] at 08:20 (When spire finishes, just get as many as you can, and keep producing LINGS and MUTAS and HARASS and CRUSH YOUR OPPONENT!)

Description

This build opens with an economic 2 base Muta opener, and uses a 7:20 Overlord scout coupled with the initial Mutalisk harass to determine whether your Terran opponent is using a Bio-based composition, or a Mech-based composition.

All the supply and time listed is tentative, meaning you should always defend against what your opponent is doing, and make sure you are stable in economic standards and production. This is an all-around build that can harass your enemy and is very stable, but in case of cheese, transition into Roach/Hydra/Baneling defense.

Difficulty

Medium

Build Tags

Aggressive, Air, Harassment, Fast Expand

Map Tags

None

Submitted by: tRio

Credit: LiquidTLO

Shokz

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